The Deviant Locust Drone features all the slaying power of regular Drone but they also have t1he Bloodthirsty Aura, which gives nearby Locust healing from the damage caused by their attacks. The traditional Locust Drone is core to the Locust Army where they use their Hammerburst assault rifle with deadly force at practically any range. These "Deviants" were more powerful and savage but a lot less obedient. However, not every experiment had perfect results. He found that controlled injections of Imulsion into his foot soldiers resulted in highly powerful units like the Disciples and the Zealot. Fixed a crash when a mine explodes on an e-hole and the unit that placed the mine is dead.ĭeviants were sprung from the demented mind of the Locust geneticist Ukkon, who was continuing his experimentation by harnessing the power of Imulsion. Fixed a rare crash on boot while registering users and controllers. Fixed a rare crash that could happen after the game is saved. Fixed a rare crash during streaming install when the game is suspended. Fixed a few rare crashes in loading screens. Fixed a rare crash in gameplay while planning the enemy turn. Fixed a rare crash while using the torque bow. Fixed a crash that could happen when using bayonet charge. Fixed a crash on Xbox One X when browsing characters in the convoy later in the campaign. Xbox One X|S: Fixed a visible hitch when units drop from a Reaver for the first time. Xbox Series X: Enabled enhanced reflections. All: Fixed Gabe missing his undershirt during the intro cinematic if the game is still installing Act 2 content when the cinematic loads. All: Fixed lighting being too dark in night environments. Fixed misaligned text on buttons in some resolutions. Added a user facing message when file read errors happen so the user can be alerted to potential file corruption errors. Optimized planar reflections, the GPU cost of the feature has been greatly reduced. This setting decreases boot times but increases system memory usage by up to 600MB. Added a new advanced video setting "Fast Pipeline State Cache". Fixed Jack facing in the wrong direction after opening doors. Fixed Tickers appearing on the ground for one frame while dropping from the Reaver. Fixed sounds cutting out during later stages of the Brumak fight. Fixed hit chance UI element background sometimes not appearing. Fixed elite enemy reveals being in the wrong location when loading a save game. Fixed a case where a unit revived in a corner could get stuck. Fixed enemies spawning in the ground if player units are too close in some missions. Fixed the turn getting stuck when a player unit attempts to chainsaw an enemy unit that has an opportunity attackĪnd the opportunity attack is triggered while the player unit is mantling over cover. The ability can now be confirmed while hovering over another unit instead of that unit being selected. Improved targeting of free aim abilities, like Overwatch or Jacks capsules. Controller Only: Added camera limit to Jacks free aim abilities so the camera won't push past the limit of the ability. execute) could be confirmed before the preview was shown. Controller Only: Fixed a timing issue where sticky cursor abilities (e.g. Optimized content in Act 2 to improve performance. Fixed flickering between the occlusion shader and some buildings in Act 2 and Act 3. Fixed goggles not disappearing from the Deviant Sniper when it is killed by a headshot. Fixed the character animation snapping when backing out of name customization in the Barracks. Fixed white flash that could occur for one frame in the loading screen. Improved narration of the hit chance UI element. Improved narration in the equipment screens. This Title Update will be out at Novemat 7:00 pm PT. Here are the patch notes for the latest update for Gears Tactics!
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